wreath Posted November 14, 2019 Share Posted November 14, 2019 (edited) Hi guys, I am trying to render some previews with opengl render i set everything right but textures does not show up on rendered frame, I can see textures on scene view but not on render any clues? OpenGL_Problem.hip Edited November 14, 2019 by wreath Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 14, 2019 Share Posted November 14, 2019 post file Quote Link to comment Share on other sites More sharing options...
wreath Posted November 14, 2019 Author Share Posted November 14, 2019 18 minutes ago, Librarian said: post file Here's the file Tesan, as you can see I see at least the blue color on torus on scene view but its all white (no textures) on open gl render. OpenGL_Problem.hip Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 14, 2019 Share Posted November 14, 2019 (edited) no problem ..I have just assigned UV project points on the torus ... it works for me.. Aha OpenGL hm don't have Clue Edited November 14, 2019 by Librarian Quote Link to comment Share on other sites More sharing options...
wreath Posted November 14, 2019 Author Share Posted November 14, 2019 10 minutes ago, Librarian said: no problem ..I have just assigned UV project points on the torus ... it works for me.. Could you share the file or screen grab? it does not work for me cant figure it out Quote Link to comment Share on other sites More sharing options...
wreath Posted November 14, 2019 Author Share Posted November 14, 2019 This is how my scene view - actual render and opengl render looks it seem like open gl render has accurate lighting settings but just skipping the show textures on feature for some reason?! Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 14, 2019 Share Posted November 14, 2019 use constant material builder sorry for delay. Quote Link to comment Share on other sites More sharing options...
wreath Posted November 14, 2019 Author Share Posted November 14, 2019 9 minutes ago, Librarian said: use constant material builder sorry for delay. Sorry I dont really follow up whats constant material builder? I already have a principled shader assigned to the torus but does not work Quote Link to comment Share on other sites More sharing options...
wreath Posted November 16, 2019 Author Share Posted November 16, 2019 Up anyone? Quote Link to comment Share on other sites More sharing options...
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