digiartist Posted December 3, 2019 Share Posted December 3, 2019 when i am applying texture after rbd using uvtexture it is getting applied on the back side of my object after the simulation the texture remains unchange as if it is a different plane i have attached my file please reply Thank you terrian_road_breaks-v24.hipnc Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted December 4, 2019 Share Posted December 4, 2019 17 hours ago, digiartist said: when i am applying texture after rbd using uvtexture it is getting applied on the back side of my object after the simulation the texture remains unchange as if it is a different plane i have attached my file please reply Thank you terrian_road_breaks-v24.hipnc Hello and welcome to odforce. First you should unpack geometry before applying uv. Some pieces you packed twice somewhere, therefore set iterations to 2. Second, reverse x or y component of scale parameter for normal look of texture. Quote Link to comment Share on other sites More sharing options...
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