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texture getting applied upside down


digiartist

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17 hours ago, digiartist said:

when i am applying texture after rbd using uvtexture it is getting applied on the back side of my object after the simulation the texture remains unchange as if it is a different plane
i have attached my file please reply

Thank you

terrian_road_breaks-v24.hipnc

Hello and welcome to odforce.

First you should unpack geometry before applying uv. Some pieces you packed twice somewhere, therefore set iterations to 2.

Second, reverse x or y component of scale parameter for normal look of texture.

uv_01.thumb.jpg.643b8e8f7048cb6ce01e7c326b20f07e.jpg

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