bigwil357 Posted December 5, 2019 Share Posted December 5, 2019 Hello! I was wondering how you make 2 pyro sims interact with each other. Mainly taking the force of one sim, and having it affect the other. For example, a Flame thrower as the first pyro sim, then it interacts with a floor dust sim, and the velocity from the flame thrower moves the ground dust. I understand that the velocity from the flamethrower can be used in the other pyro sim, but i dont know how this is done. Up until now i have only worked with once source, with once container. Not sure how this works. Any help is appreciated! Quote Link to comment Share on other sites More sharing options...
DonRomano Posted December 5, 2019 Share Posted December 5, 2019 I'm pretty sure you can use a source volume node pointing to your flamethrower simulation, and you source only velocity ! Cheers, Quote Link to comment Share on other sites More sharing options...
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