pizola Posted January 8, 2020 Share Posted January 8, 2020 How could we achieve something like that? I am genuinly interested on this technique. masking the effect, proyecting the texture, displacing the volume thanks Quote Link to comment Share on other sites More sharing options...
schwungsau Posted January 8, 2020 Share Posted January 8, 2020 you can do this easily in Arnold or Octane. Rohan shows it in this video. (octane works much better then arnold gpu) Quote Link to comment Share on other sites More sharing options...
pizola Posted January 8, 2020 Author Share Posted January 8, 2020 16 minutes ago, schwungsau said: you can do this easily in Arnold or Octane. Rohan shows it in this video. (octane works much better then arnold gpu) fantastic! I watched it all and it is soooo easy. The only thing I should learn is the texture proyection over volumes. I cant wait to make some displacements Quote Link to comment Share on other sites More sharing options...
Nicholas Ralabate Posted May 3, 2020 Share Posted May 3, 2020 for texture projection over volume, you can just use the toNDC VOP in mantra... it will convert every position to a value in the [0..1] range which you would then plug into a texture VOP 1 Quote Link to comment Share on other sites More sharing options...
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