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How to compute terrain erosion on an arbitrary mesh from the sop?

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Interesting but i guess my alien core heart planet will be end a little bit like a flat pancake, no?

Or maybe it could generate un or another thing to unwrap my form to a kind of planar representation before switching restoring back its correct shape..


Any master here who could give his words by chance ? :)



Vincent Thomas   (VFX and Art since 1998)
Senior Env artist & Lighting & MattePainter & Creative Concepts


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