Richard_st Posted January 16, 2020 Share Posted January 16, 2020 Hi, I'm trying to use a pyro sim to make some realistic clouds and to get the effect I want I need varying levels of dissipation, turbulence, and disturbance at different heights. I've set up some scalar fields and made a gas wrangle to have the gradients I want set up but I can't manage to get them to properly affect the gas nodes. CloudSimming.hip Quote Link to comment Share on other sites More sharing options...
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