Jump to content

How can I assign one material, with several colors...?


Masoud

Recommended Posts

15 hours ago, anim said:

your name attribute is string, not int

so instead of Assemble SOP use Connectivity SOP, to create primitive int attribute (by default named class), then bind that class attribute in your shader as int

Thanks.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...