jimsunglady Posted February 6, 2020 Share Posted February 6, 2020 (edited) I want to make white water from fast movig streams like water of fire hose but it`s strange go up in a straight line. how can I make it? its main water white water is made like this Edited February 6, 2020 by jimsunglady Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted February 7, 2020 Share Posted February 7, 2020 Maybe your velocity is screwed up? Quote Link to comment Share on other sites More sharing options...
jimsunglady Posted February 7, 2020 Author Share Posted February 7, 2020 I didn't use Velocity for whitewater I only used velocity for main water I don`t know why waterFX_white_test.hipwaterFX_white_test.hip Quote Link to comment Share on other sites More sharing options...
Feather Posted February 8, 2020 Share Posted February 8, 2020 (edited) Your white water source node is not producing source volumes at all. The emission your getting is an error in general, it should not exist in the first place. This is usually just a matter of tweaking your curvature/acceleration and vorticity settings. Regardless of how you do it, when you display the "whitewatersource" node, you should see a volume of some kind where the emission takes place. It should not be blank. The velocity of the fluid you're shooting across is high so the velocity volume created is sending the particles into random directions. Edited February 8, 2020 by Feather Quote Link to comment Share on other sites More sharing options...
jimsunglady Posted February 11, 2020 Author Share Posted February 11, 2020 Then I want a stream of water and a whitewater that moves in a fast and accurate direction. What should I do? Quote Link to comment Share on other sites More sharing options...
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