Jump to content

Map Box Node Texture


Recommended Posts

I've started playing around with the Mapbox Noce in the SideFX Labs Tool Box and its fantastic. But I've found a bit of a problem that I can't work out. Is there a way I can extract the texture or Cd into a compositing node then into a shader while keeping it all within Houdini with exporting anything? I'm using Houdini Apprentice anything I export out is limited resolution wise.

Link to comment
Share on other sites

Hi Oliver 

I think if you look inside the mapbox node you will find a cop network which you can reference from your material. If you cannot enter the node , right click and select 'allow editing of content'. 

Look up the "op:/img/ "  expression. You will probably end up writing something like this - /obj/geo1/sop_mapbox1/cop2net1/OUT. 

Thanks

John   

Edited by hughspeers
grammer
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...