Mildly Confused Kiwi Posted February 19, 2020 Share Posted February 19, 2020 I've started playing around with the Mapbox Noce in the SideFX Labs Tool Box and its fantastic. But I've found a bit of a problem that I can't work out. Is there a way I can extract the texture or Cd into a compositing node then into a shader while keeping it all within Houdini with exporting anything? I'm using Houdini Apprentice anything I export out is limited resolution wise. Quote Link to comment Share on other sites More sharing options...
hughspeers Posted February 21, 2020 Share Posted February 21, 2020 (edited) Hi Oliver I think if you look inside the mapbox node you will find a cop network which you can reference from your material. If you cannot enter the node , right click and select 'allow editing of content'. Look up the "op:/img/ " expression. You will probably end up writing something like this - /obj/geo1/sop_mapbox1/cop2net1/OUT. Thanks John Edited February 21, 2020 by hughspeers grammer Quote Link to comment Share on other sites More sharing options...
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