Masoud Posted February 21, 2020 Share Posted February 21, 2020 Hello; When I use scattered points as a POP source, how can I apply velocity to some group of points, dynamically ( during frames, not just at the initial frame)? I know that I should apply the velocity force inside the DOP, but I don't know how Thanks for helping. Add_Velocity_to_particles_01.hip Quote Link to comment Share on other sites More sharing options...
DonRomano Posted February 21, 2020 Share Posted February 21, 2020 Well, juste wrangle this : if(i@my_group_name == 1) v@v = set(0,10,0); else v@v = set(0,0,0); Quote Link to comment Share on other sites More sharing options...
Masoud Posted February 21, 2020 Author Share Posted February 21, 2020 Thank you. Quote Link to comment Share on other sites More sharing options...
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