monomind Posted February 29, 2020 Share Posted February 29, 2020 I can reach the current frame using @Frame but what's the global variable to reach the total frames, or the end frame? (sort of equivalent of $FEND) Can't find the global variable for that in vex. Quote Link to comment Share on other sites More sharing options...
animatrix Posted February 29, 2020 Share Posted February 29, 2020 (edited) Hi, I don't think there is a dedicated global VEX variable for that, but you can use $FEND directly in VEX, or create a parameter with that expression and read that using chi function. Edited March 3, 2020 by animatrix 1 Quote Link to comment Share on other sites More sharing options...
monomind Posted February 29, 2020 Author Share Posted February 29, 2020 My current workaround is reading $FEND through a chf, how else can I directly use it? Thanks! Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted May 5, 2020 Share Posted May 5, 2020 (edited) On 2/29/2020 at 2:11 PM, monomind said: how else can I directly use it? float t = @Frame / `$FEND`; Edited May 5, 2020 by konstantin magnus Quote Link to comment Share on other sites More sharing options...
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