Jump to content

Generating Roads from OSM Splines


Recommended Posts

Hello best community on this planet ;)

 

I am working with the gamedevtoolset to try to generate roads.

I am having some luck but not controllable as i would like. I would like to be able to use profile curves on these complex curves.

 

Ive attached a simple setup with the gamedevtoolset, and also the OSM map i am using.

 

The problem comes when trying to sweep these complex curves. I am not sure if there is some easier way to do this, ive tried using the sweep sop together with polyframe to give up attribute to the curve but it is proving to be extremely difficult to create a nice looking road.

 

 

 

p3f9hj3.png

 

 

Any advice or nudge in the right direction is immensely appreciated. 

 

 

 

test.hipnc

vesteros.osm

Edited by Neekozo
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...