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Earth Destruction // Cloud layers follow RBD destruction SIM of Earth


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So I am currently working on an earth destruction sequenz were I have 2 layers on top of the earth base which I fractured and is going to collide with an object. 

I am a little uncertain on how I should go about getting the other two layer to follow the rbd SIM without having to sim everything 3 times. 

Just a hint or an idea into the right direction would be enough for me. :)

 

Cheers,

Pascal X  

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20 minutes ago, dumptherain said:

So I am currently working on an earth destruction sequenz were I have 2 layers on top of the earth base which I fractured and is going to collide with an object. 

I am a little uncertain on how I should go about getting the other two layer to follow the rbd SIM without having to sim everything 3 times. 

Just a hint or an idea into the right direction would be enough for me. :)

 

Cheers,

Pascal X  

I solved it by just using the same fractured object as for the earth scaling them up a bit so thay lay above earth and blasting the inside pieces and assigning the material in the sop. :)

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