efour Posted April 7, 2020 Share Posted April 7, 2020 Hello Im new to Houdini and want to make a simulation driven animation. I made an emitter to emit only one particle witch movements are driven by wind and gravity nodes. Now my problem i want to set an primitive like an sphere to the point where the particle is (the particle drives the motion) and simulate smoke from the primitive Could anyone help me out ? Thanks Quote Link to comment Share on other sites More sharing options...
Noobini Posted April 8, 2020 Share Posted April 8, 2020 ppl can spend time to mock up a file and help you but you should be polite and upload your file 1 Quote Link to comment Share on other sites More sharing options...
nuki Posted April 8, 2020 Share Posted April 8, 2020 it sounds like you just need a copytopoints sop? Quote Link to comment Share on other sites More sharing options...
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