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SPHERE THROUGH A TORUS


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Hi everybody!

I'm new to Houdini and I'm using my time during the lock down to go deeper into it.

I have been trying some different vellum sims and I was feeling ready to try a new one. I just wanted to make a new r&d project where a sphere passes through a torus or a hole.

I found this example online. At second 15 you see what I mean.

https://www.stashmedia.tv/digital-design-days-trailer-ditroit-directors-cut/

Is it possible in achieving this shot in a single simulation or in your opinion it was made with FEM in two different settings and then edit like a single shot?

Please let me know :) I'm dying trying how to do it 

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