RyanJP Posted May 1, 2020 Share Posted May 1, 2020 Hi, brand spankin' new to COPS, can anyone tell me how I could quickly generate a simple gradient ramp? I know how to get the COP onto my texture, just not sure how to generate the actual gradient. Thanks! Quote Link to comment Share on other sites More sharing options...
symek Posted May 2, 2020 Share Posted May 2, 2020 2 hours ago, RyanJP said: Hi, brand spankin' new to COPS, can anyone tell me how I could quickly generate a simple gradient ramp? I know how to get the COP onto my texture, just not sure how to generate the actual gradient. Thanks! https://www.sidefx.com/docs/houdini/nodes/cop2/ramp.html Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted May 2, 2020 Share Posted May 2, 2020 Alternatively just create a VOP COP2 generator, dive in and connect X or Y to a color ramp parameter, convert it from vector to floats and feed them into R, G, B. 1 Quote Link to comment Share on other sites More sharing options...
RyanJP Posted May 4, 2020 Author Share Posted May 4, 2020 Thanks guys! Quote Link to comment Share on other sites More sharing options...
Richard Posted March 8, 2023 Share Posted March 8, 2023 The Ramp node interface is like something from the Houdini 8 days. You can plug it into a lookup which will give you better control. See from around 1min on. 2 Quote Link to comment Share on other sites More sharing options...
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