HopperAE Posted May 20, 2020 Share Posted May 20, 2020 Hey, I have a brain scratcher that I need help with. I have animated a jacket with vellum using cloth constraints and then cached it out. Now I have the toggles and zipper to add I can use vellum as it doesn't do anything with hard bodies so how can I constraint them to the geo? Any help would be great! Thanks Andy Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 20, 2020 Share Posted May 20, 2020 so if there's no need for RBD, you could have stitched/welded/glued/attached to the jacket itself in the one vellum sim ? Quote Link to comment Share on other sites More sharing options...
HopperAE Posted May 20, 2020 Author Share Posted May 20, 2020 Yes, but it would not be rigid? thanks Andy Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 20, 2020 Share Posted May 20, 2020 here's a pretty old proof of concept, sure your geos might be much more organic than a simple sphere...but it's something to fake RBD + vellum Quote Link to comment Share on other sites More sharing options...
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