jimsunglady Posted June 1, 2020 Share Posted June 1, 2020 (edited) What should I do to move houdini particle attribute(ex: motion blur, pscale) to maya redshift? I made particle in houdini to rs and moved it to maya redshift Edited June 1, 2020 by jimsunglady Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 1, 2020 Share Posted June 1, 2020 Export them as RS proxy and that should bring anything that you need and you could override stuff. Another thing that you could as well, is use Bifrost for Maya and export them as .abc Quote Link to comment Share on other sites More sharing options...
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