eunchae Posted June 6, 2020 Share Posted June 6, 2020 Hi. Like my reference image, I used displacement for the green color. (From Shader) (viewport) (render image) 1. How to soften the edges. (The edge naturally?) 2. I want to add noise to the green color once more, like using a lava shader. 3. It's confusing whether I need to do what I want to do in the shader or in the sop. If you do it in the shader... Is there a way to visually check it in sop? I also attach my hip file. Please advise. Thanks in advance. noise_test_dis.hipnc Quote Link to comment Share on other sites More sharing options...
eunchae Posted June 6, 2020 Author Share Posted June 6, 2020 Or, if you have any reference material, please share it. Thank you. Quote Link to comment Share on other sites More sharing options...
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