reedma 0 Posted June 8, 2020 (edited) Hi all, Excuse my lack of understanding, however I have attempted to google with no avail. I have an alembic file that I've imported however I cannot for the life of me work out how to assign/apply a material to it - using the material node doesn't work. I've read about unpacking or converting the alembic but this doesn't alter what I'm seeing on the render. There must be a simple solution? If it helps, I'm using Houdini 17.5.173 and Redshift 2.6.41. ~ If anyone has some ideas please comment! Thanks Edited June 8, 2020 by reedma Share this post Link to post Share on other sites
d3wo 0 Posted June 8, 2020 you can create a new geo node, inside that, "obj merge" the object that you wanna give material. back on the obj level, assign material at render tab like usual Share this post Link to post Share on other sites
reedma 0 Posted June 8, 2020 @d3wo thanks for the response! I am afraid that hasn't worked - I've made a new geo mode and object merged the alembic file and applied the material as I normally do which is by using a material node within the Geo obj. and linking to a material in the SHOP network? - Perhaps you have a different usual method? Or maybe it doesn't work for alembic files? As I don't really understand why an object merge would change the issue - thanks for the help anyway let me know if I've got something twisted. Share this post Link to post Share on other sites
flcc 81 Posted June 8, 2020 (edited) Are you talking about a simple colored material ? Or a material with textures. If it's the case are you sure your alembic files includes uv ? What software does this file come from ? Edited June 8, 2020 by flcc Share this post Link to post Share on other sites