gangland Posted June 11, 2020 Share Posted June 11, 2020 Hello guys, I'm about to start a project thats will have a few assets incoming with rugged topology. in order to get an good flow with the given geometry, i could use an zremesh in zbrush, then export etc etc also this workflow definetly would demand an costly time,and probably endless loop in those process. I'm trying to come up with approach using Houdini and his powerful procedural workflow. Until now i found an very few approach to this(and not sure if its is outdated) i came with those guys who develop in interesting tool for this case. https://exoside.com/quadremesher/ . Althought it look like an promising tool, we cannot afford it. any sugestion or tips to get an zremesh tool inside Houdini. Quote Link to comment Share on other sites More sharing options...
anim Posted June 11, 2020 Share Posted June 11, 2020 You can try Instant Meshes from SideFX Labs Quote Link to comment Share on other sites More sharing options...
eikonoklastes Posted July 23, 2020 Share Posted July 23, 2020 Quad Remesher offers a 3-month subscription for $16. For the results it generates, that's a steal. Quote Link to comment Share on other sites More sharing options...
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