dispname Posted August 10, 2020 Share Posted August 10, 2020 I have a spherical object that gets hit on one side by another spherical object and that results in the opposite side of the mesh getting pushed out as well, is there any way to stop this? It's a vellum balloon configuration. Quote Link to comment Share on other sites More sharing options...
Atom Posted August 10, 2020 Share Posted August 10, 2020 Are you using struts? Quote Link to comment Share on other sites More sharing options...
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