Krion Posted October 12, 2020 Share Posted October 12, 2020 Hi guys, You know, when I have a HDA that generates geometry I like to have an subnet SOP called 'edit geometry' at the end that I set as an 'editable node'. This way I can still add custom stuff inside the subnet and keep the hda locked. (Btw, I also like to drive a switch by a toggle on the hda interface called 'Enable Editing') But sometimes these subnet-SOPs are very deep inside the hda and I keep on using time to navigate through the hda. Sometimes Quickmarks are a help to this, but my hope is there's a better way. Maybe some way to have, next to the toggle 'Enable Editing', have some button or something that says 'Jump to Editable subnet'. My guts tell me this is possible because you often see very 'ui network navigation' magic happen when using Houdini nodes. As for example the 'Solver SOP', or the 'SOP Create LOP', but is this also easily accessible to us the user? Thanks for the help :-) Quote Link to comment Share on other sites More sharing options...
ftaswin Posted November 1, 2020 Share Posted November 1, 2020 hou.pwd().type().definition().sections()["EditableNodes"].contents() Will give you the editable node(s) name/path you setup in hda creation. Quote Link to comment Share on other sites More sharing options...
Krion Posted July 26, 2021 Author Share Posted July 26, 2021 (edited) Alright that will give you what you typed in there, I see. I now use an 'Operator Path' parameter to the editable node inside the hda to jump right into it from the parameters, like "./cop2net1/textureMix/make_mask/" How do we make it that we jump into that node when we click a node of our hda type? Is that possible? Edited July 26, 2021 by Krion Quote Link to comment Share on other sites More sharing options...
pabcou Posted July 27, 2021 Share Posted July 27, 2021 Place the path to your desired node into Edit Operator Type Properties > Node > Dive Target. 1 Quote Link to comment Share on other sites More sharing options...
Krion Posted July 27, 2021 Author Share Posted July 27, 2021 (edited) Awesome. Now it doesn't feel like I'm doing something super secret and technical when I'm moving into an own tool, Edited July 29, 2021 by Krion Quote Link to comment Share on other sites More sharing options...
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