dyei nightmare Posted October 12, 2020 Share Posted October 12, 2020 hi! whats up, the problem is this: i have this situation where i have some instances with vellum, and i want to set diferent directions for each instance based on vectors and matrices, and the patchname attribute for each seed, but for some reason the 'patch' or 'patchname' is not readed by the solver WHYYYYYYYYYYYYYYYYY!!!! patchname is renamed to 'patch' in a wrangle and it is not reading it anyway so what is the error here? which is the way to import patchname in the solver so i can set each orient matrix attribute and apply a diferent direction for each instance? because thats is the goal, setting a diferent orientation to set diferent direction for each instance how do you use patchname inside the whole context to perform diferent seed for each instance!!!! here is the file: vellum_instance_orient.hip Quote Link to comment Share on other sites More sharing options...
anim Posted October 13, 2020 Share Posted October 13, 2020 currently you are deleting the original pathchname attribute, so next frame your @patch will be mostly 0s also, essentially every frame where there are no ew patches generated all of them will be 0 so in your sopsolver1/attribpromote1, uncheck Delete Original to keep the patchname attrib on points also you may want to merge your nodes after vellum source if you want to see the correct orient at the end of every frame Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 13, 2020 Author Share Posted October 13, 2020 28 minutes ago, anim said: currently you are deleting the original pathchname attribute, so next frame your @patch will be mostly 0s also, essentially every frame where there are no ew patches generated all of them will be 0 so in your sopsolver1/attribpromote1, uncheck Delete Original to keep the patchname attrib on points also you may want to merge your nodes after vellum source if you want to see the correct orient at the end of every frame thanks for the answer anim!!! what do you mean by merging the nodes after vellum source? you mean that i should move them to post- solve? merged with vellum source at the right side>???? Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 13, 2020 Author Share Posted October 13, 2020 no still not getting results, ive done that, and it just dont read it... what do you mean by merging with source?, something like this? but stilll doesnt work Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 13, 2020 Author Share Posted October 13, 2020 done!!! it worked now Quote Link to comment Share on other sites More sharing options...
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