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Animating Vellum stopped attribute trouble


Tomotron89

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Hi Tom !

The issue you are having is because the vellum geometry passed to the solver is actually frozen at the creation frame, and does not update the animated attributes.
What you need is to have access to that animated geo

So in your popwrangle, you can specify the input 2 to be your animated geometry (it can be anything from your maskfromgeometry to the vellumstructs), and then refer to that geo instead of the dop geometry

vellum_anim.thumb.gif.2e0ca1caefb6c796e317785a9ae31b5f.gif

Hope that helps !

vellum_falloff.hiplc

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