jackassol Posted November 29, 2020 Share Posted November 29, 2020 Hej guys - I was trying to recreate the "Scaling The Bullets Dynamically" from entgama with vellum objects. I have no clue where to start. Can someone give me any tips on howto achieve it? Best Jack Quote Link to comment Share on other sites More sharing options...
jackassol Posted December 2, 2020 Author Share Posted December 2, 2020 any ideas - how to start here? Best jack Quote Link to comment Share on other sites More sharing options...
Ultraman Posted December 2, 2020 Share Posted December 2, 2020 (edited) hi - check the file - it may be useful .. but you can make your own behavior.. vellum.hip Edited December 2, 2020 by Ultraman 2 Quote Link to comment Share on other sites More sharing options...
jackassol Posted December 3, 2020 Author Share Posted December 3, 2020 great! Quote setprimattrib(0,"restlength",@primnum,0.015,"add"); How do I set a random value aorund this "0.015" number ? Best Jack Quote Link to comment Share on other sites More sharing options...
Ultraman Posted December 3, 2020 Share Posted December 3, 2020 (edited) 6 hours ago, jackassol said: great! How do I set a random value aorund this "0.015" number ? Best Jack check hip file vellum 2.hip Edited December 3, 2020 by Ultraman 1 Quote Link to comment Share on other sites More sharing options...
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