REC Posted December 11, 2020 Share Posted December 11, 2020 Hi, how can I use an animated object to activate the pyro spread? For example I would like to animate some objects in a point group to activate the spread. Very similar to this tutorial but I would like to use a animated sphere? Thanks! Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted December 11, 2020 Share Posted December 11, 2020 pyrosourcespread_anim_temp_dl.hipnc I color coded the nodes of interest red. Quote Link to comment Share on other sites More sharing options...
REC Posted December 11, 2020 Author Share Posted December 11, 2020 Thanks so much this has really been doing me head in. Looking forward to see what I am missing here. I will only be able to check your the setup on Sunday. Thanks again. Quote Link to comment Share on other sites More sharing options...
500Mills Posted December 14, 2020 Share Posted December 14, 2020 (edited) On 12/11/2020 at 11:28 PM, dleonhardt said: pyrosourcespread_anim_temp_dl.hipnc I color coded the nodes of interest red. This is an interesting setup. I was having the same problem. Edited December 14, 2020 by 500Mills noob Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted December 14, 2020 Share Posted December 14, 2020 Forget my first setup. I did it really quick and didn't really pay attention to the way I added the temperature from the sphere. While it works for the effect shown in the tutorial, it might cause issues if you happen to make a pyro sim out of it. And it's also slower. pyrosourcespread_anim_temp_dl_v02.hipnc Quote Link to comment Share on other sites More sharing options...
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