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Clumps in high density fluid sim? Lipstick Sim


Fetavo

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Hi there!

I'm still new to houdini and I'm having a lot of trouble on a project and was wondering if I could have some help or at least some direction on how I could achieve this effect. The project is to simulate a pool of lipstick with a rotating animated object in the center. To resemble the lipstick viscosity I wanted to make a very dense fluid/particle sim, with some clumps of even denser material. Here's the best reference I could find for the effect https://youtu.be/zBGgfPXwLMQ?t=165 .
I tried to make a Flip sim with high viscosity and create a viscosity map with a noise sop for those extra viscous chunks, but I couldn't make clumps like I wanted to. I don't even know if the Flip solver is the best tool for the job, but I couldn't think of anything that would get me closer to what I wanted. I also tried to create a few pieces of RBD objects in the middle of the pool, but it didn't work at all. I just really have no idea if I'm on the right direction.

I'll add the hip file aswell as a flipbook of the meshed sim. I am using 18.5 by the way. Any help or direction is appreciated. Thank you!

chrome_1kWzyZFDjA.jpg

chrome_Ydn2o3LIEG.png

lipsticktest.mp4

LipstickPool.hiplc

Edited by Fetavo
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