three5 0 Posted January 9 I've been working on trying to solve a problem that probably has several ways to attack it... but I can't seem to figure this out. I'm trying to have an animated object that rocks back and forth, and inside of that object is a hinge constraint that ideally would follow the object and let the gravity node do its thing. I the example file, Imagine a sailboat on the seas, rocking back and forth on the waves, and the boom rocks swings based on the boat's motion. I've attached a hip file to show my train of thought. Any help is appreciated. hinge_test.hiplc Share this post Link to post Share on other sites