nuki 38 Posted January 16 Doing some shots of planet earth where I'd like to have plausible transformations for the sun, moon, earth (ideally including its axis wobble) and star-backdrop (rotation only) relative to each other. Since there's different models in respect to their origin and accuracy the matter is a bit confusing for me to untangle. Hence I was hoping someone here might have attempted something similar and could point me to a comprehensive resource. In the end I'd like to have a float slider to adjust datetime driving an approximation of the mentioned celestial bodies' transformations. Share this post Link to post Share on other sites
Librarian 574 Posted January 16 @nuki something like this --Celestial mechanics--I have Old File very Old Share this post Link to post Share on other sites
nuki 38 Posted January 16 (edited) sure - would be great if you're willing to share! in case you remember any resources you used that'd be helpful too. fyi - just found this Edited January 17 by nuki Share this post Link to post Share on other sites
Librarian 574 Posted January 17 @nuki nice Found https://github.com/kristinriebe/solarsystem-workshop https://github.com/eleanorlutz/asteroids_atlas_of_space Share this post Link to post Share on other sites
nuki 38 Posted January 19 hey, thanks for your links! After some digging through what NASA has to offer I think I will either go with using their HORIZONS system (super accurate but I'd have to fetch and store a ton of data in a LUT) or the Keplerian approximation using the specified variables (continuous and I dont need to get into telnet). Share this post Link to post Share on other sites