rochre Posted January 17, 2021 Share Posted January 17, 2021 I want some particles to be attracted to a spehere as they move. When they contact the sphere I want them to slide along the surface. I've tried diving into the pop solver collison tab but I'm just not getting it. I also have tried the pop collision behavior node but still don't get it. Do I need RBD? I don't want to bounce. just stick and slide. Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 17, 2021 Share Posted January 17, 2021 Like this OR? Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 17, 2021 Share Posted January 17, 2021 @rochre Nice Tutos https://vfxbrain.wordpress.com/2020/05/15/houdini-particles-101/ Quote Link to comment Share on other sites More sharing options...
rochre Posted January 17, 2021 Author Share Posted January 17, 2021 6 hours ago, Librarian said: Like this OR? yes! very similar to this. Quote Link to comment Share on other sites More sharing options...
ryew Posted January 19, 2021 Share Posted January 19, 2021 If you haven't already seen them, Tokeru has a few different methods for having particles stick and flow along a surface that you can adapt to your particular need: https://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Pop_stick_to_surface Quote Link to comment Share on other sites More sharing options...
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