Jump to content

Solaris: Export USD with USD ROP - material not working for rubbertoy


Recommended Posts

I'm in stage (Solaris) context. I have added a test geometry rubbertoy, a domelight, and that's it.

Now I want to export as USD, I use a USD rop, I save the file. and open t in Pixar's usdview.

The rubbertoy is there, but the material doesn't show up although it's listed in the treeview.

I've tested with the tree usd scenes from Pixar (Kitchen set, city, usdskel) and it looks fine, all the materials are there.

What am I doing wrong for the rubbertoy material?

(the order of attached images is inversed)

usdskel_is_fine.JPG

city_is_fine.JPG

kitchenset_is_fine.JPG

rubbertoy_material_not_ok.JPG

export_usd.JPG

Edited by anicg
Link to comment
Share on other sites

If I had to take a guess it's because the textures for the Rubber Toy are embedded inside the Rubber Toy HDA. So you'd have to export those textures and apply a new material with the proper texture paths, as USD View most likely doesn't understand Houdinis 'op:' syntax.

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...