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How do I transfer normals from my base object to copy to points?


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Hello, 

I have a sphere where I am scattering points in the middle of each primitive,

image.thumb.png.15e4237de967e47d6653db992791b716.png

but the final output has the made all the cubes face in one direction.

image.thumb.png.0f344f301177ca9f741795d015b116fc.png

this is the desired outcome I want, but all the points here are scattered on each point but not on each primitive. Any help? 

image.thumb.png.09787817507e68ffced7c8a0e3d94c69.png

 

Edited by carl45456
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