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UV Layout - Pack Geo islands - orientation problem

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i am trying to layout some pieces of geometry on surface. Those pieces are made of other pieces so i create an island attribute for the uv layout node to use and pack them as a whole and not each object individually. The problem is that although i have selected no rotations as you can see the uvlayout node rotates them anyway.

Anyone else having the same problem?

Is there some obvious mistake that i am missing?


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