miccetro Posted March 20, 2021 Share Posted March 20, 2021 Hi everyone, I have a plant (leaf and stem) merged as one piece of geo with some dynamic animation. I'd like to animate the leaf separately and still be able to keep the current animation. Is there anyway you guys can think of that I could do this in a procedural way? any suggestions would be much appreciated. Even if you have suggestion on how I could do it differently from scratch that would be appreciated too. See attached file. Thanks in advance. philodendron_model_03_for_forum.hip Quote Link to comment Share on other sites More sharing options...
j00ey Posted March 21, 2021 Share Posted March 21, 2021 Attached is a quick example of applying a bend procedurally after the sim. Hope it's useful.. philodendron_model_03_for_forum_eidt.hiplc 1 Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted March 21, 2021 Share Posted March 21, 2021 You can also try to deform your static rest geometry and apply this deformation onto the deformed geometry using position and orientation attributes. Here is an example philodendron_model_03_for_forum_mod.hipnc Quote Link to comment Share on other sites More sharing options...
miccetro Posted March 21, 2021 Author Share Posted March 21, 2021 Thanks much for the replies guys, will run through each example files to see the setups Quote Link to comment Share on other sites More sharing options...
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