Jump to content

Vellum Weld freezes Houdini if using voronoi fracture


ianoreo

Recommended Posts

Hi there!

For some reason the vellum weld node completely freezes houdini if I'm using a voronoi fracture (interior surfaces disabled) to split up my cloth before sim. Edge fractures seem to work fine. It seems the "add bend constraints" vop within the Vellum Weld node is the culprit (or at least what's causing the snag).

Is there anything I can do to prep the geo before going into Vellum that will fix this? I quite prefer the look of the voronoi fracture compared to what edge fracture produces. Voronoi fracture does work on super low-poly inputs but anything at the level that I'm working with (100k+) is completely freezing the software.

Thanks!

 

Edit: Adding a project file here as an example

Vellum_VoronoiWeldExample.hipnc

Edited by ianoreo
adding project file
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...