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FLIP Moves RBD Packed Objects?


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You know what, it does. In this animation the same velocity volume is supplied to both the flipsolver and the rbdsolver. Everything moves in the same direction, but it's not really flip moving rbd. Flip does seem to collide with the rbd, however.

I would like to add viscosity to the animation, but whenever I enable it, the entire flip system locks up..? Does anyone have a fix for that?

flip_moves_rbd.gif

ap_synchronized_vel_rbd_flip_032921.hiplc

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