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Under Water Effect


jjstanley

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That is the direction I am am having the best luck with alright. Is there a way to make all the rays go at the same angle though. I am using a cone light with a projector map that is fed by a Noise COP and the effect is very nice but the rays still look like they are coming from a spotlight. I have made the cone angle very small and moved it far away and I think I can live with the results but wondering if there is a way to make the rays parallel? Many programs have an Area light which does this but I can't find any way of doing it in Houdini.

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