dyei nightmare Posted April 5, 2021 Share Posted April 5, 2021 just wondering if its posible to delete vellum soft bodies over time, i kinda suspect that when you delete geometry before creating the solid object, will explode or collapse, due the geometry changing, and when you delete parts of the solid object is even worse, so, could it be posible in any way? Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted April 5, 2021 Author Share Posted April 5, 2021 the situation is this... where i wonder which step follows from this point, to delete geometry outside the frustrum, but inside vellum vel_del.hip Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted April 5, 2021 Author Share Posted April 5, 2021 basically i need to delete vellum geometry outside the frustrum so it can simulate faster excluding the pieces outside the frame Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted April 5, 2021 Author Share Posted April 5, 2021 (edited) deleting point by point doesnt work, because it colappses the simulation, just like i suspected vel_del_2.hip Edited April 5, 2021 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
ryew Posted April 5, 2021 Share Posted April 5, 2021 Can you use the "patchname" attribute to assign each object a unique name you can use to delete that entire object when it is outside the frustrum instead of just a handful of points? Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted April 5, 2021 Author Share Posted April 5, 2021 (edited) 5 hours ago, ryew said: Can you use the "patchname" attribute to assign each object a unique name you can use to delete that entire object when it is outside the frustrum instead of just a handful of points? yes but the problem is that using instances in this project is not easy, it is harder to sim with a handfull of items, up to 50, thats why i used a single solid... for some reason is faster Edited April 5, 2021 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
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