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Collision Vellum hair artifacts


Tijack

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Hello,

i need a little help :
I have a moving object with a scatter on it to create hair from these points.
Theses hairs are stick with "pin points" and "match animation".

And I would like to have hair collision with the object. But if I put this object on the collision input, there is a kind of artefact to these roots points.
So what could be the solution to avoid this problem that is probably coming from pining AND colliding at the same time.

I'd like to keep the pin system (no "attach to geometry").

Any idear ?

Thanks :)

 

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Edited by Tijack
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