JH12 Posted June 3, 2021 Share Posted June 3, 2021 Hi, I have some geo with point animation (such as animating the surface with a point VOP, or alternatively using a mountain SOP). I want to be able to export this to an FBX (or other format) for playback in Unity. When I export FBX, the animation will import fine back into Houdini, but Unity is not showing any animation, and from my research thus far it seems that I cannot export point animation to Unity, only object level stuff which seems quite limiting. (See Olivers post here: https://www.sidefx.com/forum/topic/76189/) Does anybody know what the best way is to do this? Thanks Quote Link to comment Share on other sites More sharing options...
DonPepe Posted July 20, 2021 Share Posted July 20, 2021 This sounds like a case for a VAT (Vertex Animation Texture). There's a tool for that in the SideFX Labs toolkit. Mike Lyndon explains everything over here (link below), but let me know if you get stuck =) https://www.sidefx.com/forum/topic/74083/ Quote Link to comment Share on other sites More sharing options...
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