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Fireandsmoke

Exporting geo with animated points to FBX for Unity

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Hi,

I have some geo with point animation (such as animating the surface with a point VOP, or alternatively using a mountain SOP).  I want to be able to export this to an FBX (or other format) for playback in Unity.  When I export FBX, the animation will import fine back into Houdini, but Unity is not showing any animation, and from my research thus far it seems that I cannot export point animation to Unity, only object level stuff which seems quite limiting. (See Olivers post here: https://www.sidefx.com/forum/topic/76189/)

Does anybody know what the best way is to do this?

Thanks

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