papsphilip Posted June 22, 2021 Share Posted June 22, 2021 i have a curve that is deforming and the topology is changing. So i cant use rest attribute if i use a noise function it is point dependent and so gradually the curveu noise changes on my curve. How can i add a noise to the curveu attribute independent of the points? I want it to be static, somehow based on the curveu attribute so that it sticks on my curve no matter the deformation. I can do this manually with a ramp parameter of course but i want it to be procedural with a seed value. Essentially i want to do exactly what the ramp parameter does - remapping the curveu attribute - but using a noise Any tips? Quote Link to comment Share on other sites More sharing options...
tamagochy Posted June 22, 2021 Share Posted June 22, 2021 You need to find the way to not change topology. Without it will be hard to make procedural setup Quote Link to comment Share on other sites More sharing options...
papsphilip Posted June 22, 2021 Author Share Posted June 22, 2021 i solved the problem using the attribute noise SOP to break up the original curveu attribute. Quote Link to comment Share on other sites More sharing options...
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