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Stick points to a moving object's volume


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I'm looking for a way to stick points to a moving object's volume. The idea is to create volume, fill out object with points and make them move along the object sticking to the same position. Normally this could be easily solved when scattering points on the surface and using attribute interpolate to make them stick to the surface but in this case it needs to be scattered points on volume. I also tried points from volume but I couldn't make it work as they are only static in the world space. 

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