miccetro Posted August 23, 2021 Share Posted August 23, 2021 Hi guys/ladies, how can I compute a proper vector field that's tangent to any arbitrary mesh in VEX? I used the polyframe SOP but there are some inconsistencies with the vector directions and plus I'd love to know a VEX approach for creating a proper tangent field on arbitrary mesh. Thanks in advance. (I've provided a file with the mesh I'm currently working on; see attached) compute_tangent_field_HELP_01.hip Quote Link to comment Share on other sites More sharing options...
Ultraman Posted August 23, 2021 Share Posted August 23, 2021 5 hours ago, miccetro said: Hi guys/ladies, how can I compute a proper vector field that's tangent to any arbitrary mesh in VEX? I used the polyframe SOP but there are some inconsistencies with the vector directions and plus I'd love to know a VEX approach for creating a proper tangent field on arbitrary mesh. Thanks in advance. (I've provided a file with the mesh I'm currently working on; see attached) compute_tangent_field_HELP_01.hip Tree.rar 1 Quote Link to comment Share on other sites More sharing options...
miccetro Posted August 23, 2021 Author Share Posted August 23, 2021 13 hours ago, Ultraman said: Tree.rar Thanks @Ultraman Quote Link to comment Share on other sites More sharing options...
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