Jsmidlow Posted September 28, 2021 Share Posted September 28, 2021 Hello. I have a basic sequence of grids intersected with object. I use Smooth node in order to smooth it))) and I like how it functions at the bottom but its too smooth at the top. I want slowly affect the model with smooth node so that it has fool affect at the bottom and low affect at the top. Its not a problem to create attribute that fads away closer to top... The problem is how to use the attribute. When I insert "@scaler" in "strength" param of smooth node it gives me "no local variable found". Help Thanks Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted September 28, 2021 Share Posted September 28, 2021 The blur node supports weighting eg. coming from an attribute remap node. weight_blur.hiplc 2 Quote Link to comment Share on other sites More sharing options...
Jsmidlow Posted September 28, 2021 Author Share Posted September 28, 2021 2 hours ago, konstantin magnus said: The blur node supports weighting eg. coming from an attribute remap node. weight_blur.hiplc Thank you! Exactly what I was trying to do!))) Quote Link to comment Share on other sites More sharing options...
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