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Unreal Technical Artist


El Ranchito

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El Ranchito is currently looking for a qualified Unreal Engine Technical Artist to join us at our Madrid facility.

As a Technical Artist for our Virtual Production team, you will be working closely with our team of specialists to help to support the film making process to become more dynamic and versatile where educated decisions can be made upfront, improving the overall creative experience. You will be using a variety of tools, software and hardware to deliver creative solutions on set with the director and crew as they film.

Primary responsibilities:

        Bring to screen imaginery generated with Unreal Engine, both in real time or offlined, both direct to camera or composition oriented, with photorealistic quality.

Requirements:

        At least 3 years working in industry with blueprints/Unreal Engine

        Strong knowledge of 3D asset creation in Maya or 3DsMax and motion builder with Unreal Engine, as well as character/camera animation and game and/or vfx pipelines

        Solid understanding of workflows inside UE4, including knowledge of lighting, particle systems, post-processes, material setup and optimization

        Knowledge of Houdini Engine conection with UE as well as Houdini Enviroment/Terrain Tools is a huge plus.

        Must be efficient, reliable, self-motivated and passionate about your work, requiring minimal supervision

        Strong problem-solving skills and ability to troubleshoot In-engine and with hardware e.g. VR headsets or trackers

        Experience working with photogrammetric Modeling

        Ability and motivation to quickly learn new software

        Fluent Spanish and/or English language skills, spoken and in writing

        Eligible to work in Spain

If you are interested, please fill up the recruiting questionnaire that you can find in our website, and select Apply for / Other / Unreal Engine Technical Artist”.

You can also send us your CV to cv@elranchito.es

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