Masoud Posted January 15, 2022 Share Posted January 15, 2022 (edited) Hello I would like to create a Fluid-RBD interaction. But as you can see in the image below, the fluid pushes the rigid body so strongly. I need the rigid body to be a little bit heavy and to float on the fluid, based on its mass attribute. (Decreasing the "Feedback Scale", didn't help). Thanks for helping. RBD-FLIP Interaction_01.hip Edited January 15, 2022 by Masoud Quote Link to comment Share on other sites More sharing options...
Masoud Posted January 16, 2022 Author Share Posted January 16, 2022 Any Idea? Quote Link to comment Share on other sites More sharing options...
Atom Posted January 16, 2022 Share Posted January 16, 2022 Feedback scale only works with RBD Hero objects. What you can do is throw away your current RBD setup and create a new box. Click the RBD Hero object to add it to your FLIP simulation and set the feedback scale back to 1.0. Quote Link to comment Share on other sites More sharing options...
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